REPORT OUTLOOK
Market Size | CAGR | Dominating Region |
---|---|---|
USD 6.30 Billion by 2030 | 15 % | North America |
by Type | by Application |
---|---|
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SCOPE OF THE REPORT
3D Model Libraries Market Overview
The global 3D Model Libraries market is anticipated to grow from USD 2.37 Billion in 2023 to USD 6.30 Billion by 2030, at a CAGR of 15 % during the forecast period.
Basically, it refers to a range of online databases and portals that hold sizable collections of three-dimensional digital models, which can be anything from basic objects to intricate structures and characters. These digital resources are essential building blocks for experts and hobbyists working in a variety of fields, including virtual reality, gaming, animation, architecture, and product design. Providing a centralized and easily accessible resource for designers, developers, and artists looking for pre-made 3D models to use in their projects is one of the main goals of 3D model libraries. A wide variety of content, such as realistic and stylized models, textures, animations, and more, are usually included in these libraries.
The market for 3D model libraries has expanded significantly as a result of technological advancements and an increase in the demand for high-quality visual content across a variety of industries. A wide range of online platforms serve a varied clientele with different skill levels and project needs by providing both free and paid 3D models. The competitive landscape of the market is characterized by constant innovation; to improve user experience and expedite workflows, some platforms integrate popular design software, collaborative features, and advanced search functionalities. In conclusion, the market for 3D model libraries is essential to the digital design ecosystem because it offers a sizable and convenient collection of 3D assets.
ATTRIBUTE | DETAILS |
Study period | 2020-2030 |
Base year | 2022 |
Estimated year | 2023 |
Forecasted year | 2023-2030 |
Historical period | 2019-2021 |
Unit | Value (USD Billion) Volume (Thousand Units) |
Segmentation | By Type, Application Type and Region |
By Type |
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By Application |
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 By Region  |
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3D Model Libraries Market Segmentation Analysis
The 3D Model Libraries market is divided into three segments, by type, application and region. By type, it is divided as OBJ, FBX, 3ds Max, Maya, Cinema 4D. OBJ holds the largest market share. The market frequently categorizes 3D models according to their compatibility with particular design software, and a number of standard file formats have gained widespread acceptance. Common formats include 3ds Max, Maya, FBX, OBJ, and Cinema 4D. For 3D models, the OBJ (Wavefront.obj) format is a flexible and extensively supported file type. It is a well-liked option for many applications due to its adaptability and simplicity. Another popular format created by Autodesk is FBX (Filmbox). It is a favored option for interoperability because of its reputation for smoothly transferring intricate 3D data between various software programs.
Apart from standard formats, models are frequently categorized in the market according to their suitability for particular software packages. For example, 3ds Max models are designed specifically for Autodesk’s 3ds Max software, which is utilized extensively in the visualization, gaming, and architectural industries. In a similar vein, Maya models serve users of Autodesk Maya, a widely used program for visual effects, animation, and film. The Cinema 4D models are made specifically for the 3D modelling, animation, and rendering program developed by Maxon. Professionals in the fields of advertising, design, and motion graphics prefer this format because of its robust features and easy-to-use interface.
By application, it is divided into Television, Video Games, Architecture, Engineering, Manufacturing. In this Television holds the largest market share. Users can find pertinent and specialized content that is suited to particular professional needs thanks to this categorization. Television, video games, architecture, engineering, and manufacturing are among the main uses. 3D models are used extensively in television production to create virtual sets, animated sequences, and visual effects. The availability of 3D model libraries designed for television applications guarantees that content producers have access to a vast array of resources to improve their works, be it special effects, virtual environments, or character animations. 3D models are essential for creating immersive environments, characters, and assets in the video game industry. High-quality and varied 3D models are frequently sought after by game developers to improve the visual appeal of their titles.
3D models are used by designers and architects in the field of architecture to visualize and present their designs. Architectural 3D model libraries give professionals access to precise furniture, landscaping, and building components, making it easier to create realistic and eye-catching architectural visualizations. 3D models are essential for engineering simulations, design validation, and prototyping. Engineers frequently need specialized models of the parts, equipment, or buildings that are pertinent to their projects. The application-based categorization makes it possible for them to quickly find models that are suited for engineering requirements, which expedites the design process. 3D models are used in the manufacturing sector for manufacturing simulations, prototyping, and product design.
3D Model Libraries Market Dynamics
Driver
Continuous advancements in 3D modeling technologies and tools have fueled the market.
More realistic and eye-catching 3D models are the result of advancements in rendering technologies. For sectors where realistic visualization is critical, such as architecture, gaming, and film production, high-quality rendering is essential. Software for 3D modeling has continuously improved in terms of performance, functionality, and user interfaces. The modeling process is now more effective and user-friendly thanks to features like real-time rendering, parametric modeling, and AI-driven tools that have proliferated. Immersion possibilities have increased with the integration of 3D models with augmented and virtual reality technologies. This is especially important for sectors where realistic 3D environments are essential, such as gaming, education, and simulation.
The transition to cloud-based 3D modeling software has made it easier to collaborate, work remotely, and access projects with ease across various devices. Teams can collaborate in real time thanks to cloud-based platforms, which promotes a more connected and effective workflow. Artificial intelligence (AI)-powered generative design makes it possible to create intricate and well-optimized three-dimensional (3D) models. AI systems can help designers by accelerating the iterative design process by making design variations suggestions based on predetermined parameters. With the advancement of parametric modeling, designers can now produce models that are adaptable and scalable. This is especially helpful in sectors like manufacturing and product design where product customization and variations are crucial.
Restraint
Users and developers may face challenges in understanding and complying with licensing agreements, limiting their ability to use models for specific purposes.
3D model licensing contracts can be complicated, with legalese that can be challenging for users to understand. This intricacy may cause misconceptions regarding what the license permits or prohibits. Different 3D model libraries or platforms might employ various licensing models, each with its own set of terms and conditions (such as royalty-free, Creative Commons, or proprietary licenses). It could be difficult for users to navigate and follow each licensing model’s unique requirements. There is often a distinction between commercial and non-commercial use in licensing agreements. Users might find it difficult to decide which category best fits their particular use case, which could raise questions about compliance. When using a 3D model, some licenses demand that users give credit to the original creator.
Specific clauses pertaining to the production of derivative works or alterations to the original 3D models may be included in licensing agreements. It could be confusing for users to know what changes are permitted and what needs express consent from the original author. Since the 3D modeling community is international, different jurisdictions may have different legal requirements. Users may find it difficult to understand the complexities of licensing agreements that may be subject to various legal frameworks, especially those who are from different countries. The licensing conditions for 3D model libraries might change over time. Users might not be aware of these modifications, and it can be difficult to keep track of changing license agreements, which could result in inadvertent violations.
Opportunities
With the continuous growth of AR and VR technologies, there is an increasing demand for 3D models suitable for these applications.
Create specialized libraries that contain 3D models that are ideal for AR and VR applications. The goal of these models should be to improve interaction and immersion in virtual spaces. Concentrate on developing interactive, lifelike 3D models that complement the enhanced sensory experiences of augmented and virtual reality. To improve the general realism, take into account elements like lighting, texture, and scale. Make sure that the popular AR and VR platforms, devices, and engines work with your 3D models. Models may need to be optimized for particular hardware or software needs. Work together with developers of AR and VR to comprehend their unique requirements and incorporate their input into your model-creation process. This collaboration may result in shared clientele and opportunities for mutual gain.
Examine how motion capture technologies can be used to improve the realism of animated 3D models. This may enhance the level of immersion in virtual reality applications. Think about developing 3D models for AR and VR environments that facilitate scripted interactions. To engage users more thoroughly, this may entail adding animations, triggers, or other interactive elements. Focus on the expanding need for AR and VR content in the training and education industries. Create 3D models that can be utilized for training courses, simulations, and immersive learning environments.
3D Model Libraries Market Trends
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The need for 3D models has been steadily increasing in a number of sectors, including e-commerce, gaming, architecture, healthcare, and the automotive industry. These industries’ growing use of 3D technologies for simulation, design, and visualization has increased the demand for a wide range of excellent 3D models from libraries.
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The need for 3D models has been fueled by the advancement and fusion of virtual and augmented reality technologies. In order to create immersive VR/AR experiences for gaming, training simulations, and other applications, digital assets are provided by 3D model libraries.
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Customers can now examine products more thoroughly before making a purchase thanks to the realistic and interactive product visualizations made possible by 3D model libraries.
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The development and application of sustainable and environmentally friendly 3D models has become more popular as people’s awareness of environmental issues has grown. More materials about renewable energy, eco-friendly products, and sustainable architecture are being added to libraries.
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The market is being impacted by the incorporation of automation and artificial intelligence (AI) in 3D modeling procedures. Content creation is becoming more efficient thanks to the increasing prevalence of automated tools for creating 3D models and optimizing ones that already exist.
Competitive Landscape
The competitive landscape of the 3D Model Libraries market was dynamic, with several prominent companies competing to provide innovative and advanced 3D Model Libraries solutions.
- TurboSquid
- CGTrader
- Sketchfab
- 3DExport
- Free3D
- Unity Asset Store
- Autodesk
- Daz 3D
- Adobe Stock 3D
- Hum3D
- io
- RenderHub
- The3dStudio
- Blend Swap
- 3Dsky
- Renderosity
- 3D Warehouse (SketchUp)
- Evermotion
- Archibase Planet
- 3DTotal
Recent Developments:
October 6, 2021: Rethinking how businesses plan, design, and manufacture products is no small task. So, while many companies understand the importance of Digital Transformation, the process of transitioning an entire manufacturing process, and securing the necessary buy-in, is a colossal effort. A significant impediment is that many digital tools are too complex and too siloed, making change unnecessarily difficult. We at Autodesk aim to change that with Fusion 360, our cloud-based 3D modeling, CAD, CAM, CAE, and PCB software platform.
October 6, 2022: Demand for streaming content and games is exploding due to the global pandemic, which spurred massive changes across the media and entertainment (M&E) industry. Studios were scrambling as film shoots stalled and teams were confined to their homes. The industry was already showing signs of moving to cloud long term, but out of necessity, years of planning turned into weeks of execution. Teams connected in the cloud, and production continued from home. This shift to the cloud presents an excellent opportunity to do things differently, and to build a more resilient future. Autodesk’s vision is to help accelerate that transition by unlocking new levels of collaboration, creativity, efficiency, and insights. Today, at Autodesk University (AU) 2021, we’re announcing the ways we’re driving the industry forward through our data-fluent cloud-based workflows and industry partnerships.
Regional Analysis
North America accounted for the largest market in the 3D Model Libraries market. North America accounted for 38% of the worldwide market value. North America has a sizable market for 3D model libraries, making it a major player in the 3D modeling and design sector. Many industries in the area, such as gaming, architecture, entertainment, and manufacturing, mainly depend on 3D models for different uses. North America boasts a thriving gaming industry, and there has been a constant need for high-quality 3D models for game development. 3D model libraries are an invaluable tool for game developers as they provide them with a wide variety of pre-made assets that can be quickly and easily integrated into their projects.
In North America, 3D models are also widely used in the engineering and architectural fields for planning and design. Professionals in these domains are served by 3D model libraries, which offer ready-made models that can be modified to meet project requirements while saving time and money. Furthermore, 3D models are frequently used in Hollywood’s film and entertainment industries for special effects and animations. In this field, 3D model libraries are essential because they provide an extensive collection of digital assets that improve the aesthetic appeal and inventiveness of movies and animations. The technological centers of North America, like Silicon Valley, have fostered collaboration and innovation, which has increased demand for 3D models in a variety of industries.
Target Audience for 3D Model Libraries Market
- Architects
- Interior Designers
- Animators
- Industrial Designers
- Virtual Reality (VR) Developers
- Augmented Reality (AR) Developers
- Educational Institutions
- Product Designers
- Graphic Designers
- Film and TV Production Studios
- Medical Illustrators
- Advertising Agencies
- 3D Printing Enthusiasts
Import & Export Data for 3D Model Libraries Market
Exactitude consultancy provides import and export data for the recent years. It also offers insights on production and consumption volume of the product. Understanding the import and export data is pivotal for any player in the 3D Model Libraries market. This knowledge equips businesses with strategic advantages, such as:
- Identifying emerging markets with untapped potential.
- Adapting supply chain strategies to optimize cost-efficiency and market responsiveness.
- Navigating competition by assessing major players’ trade dynamics.
Key insights
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Trade volume trends: our report dissects import and export data spanning the last five years to reveal crucial trends and growth patterns within the global 3D Model Libraries market. This data-driven exploration empowers readers with a deep understanding of the market’s trajectory.
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Market players: gain insights into the leading players driving the 3D Model Libraries trade. From established giants to emerging contenders, our analysis highlights the key contributors to the import and export landscape.
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Geographical dynamics: delve into the geographical distribution of trade activities. Uncover which regions dominate exports and which ones hold the reins on imports, painting a comprehensive picture of the industry’s global footprint.
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Product breakdown: by segmenting data based on 3D Model Libraries types –– we provide a granular view of trade preferences and shifts, enabling businesses to align strategies with the evolving technological landscape.
Import and export data is crucial in reports as it offers insights into global market trends, identifies emerging opportunities, and informs supply chain management. By analyzing trade flows, businesses can make informed decisions, manage risks, and tailor strategies to changing demand. This data aids government in policy formulation and trade negotiations, while investors use it to assess market potential. Moreover, import and export data contributes to economic indicators, influences product innovation, and promotes transparency in international trade, making it an essential component for comprehensive and informed analyses.
Segments Covered in the 3D Model Libraries Market Report
3D Model Libraries Market by Type, 2020-2030, (USD Billion)
- OBJ
- FBX
- 3ds Max
- Maya
- Cinema 4D
3D Model Libraries Market by Application, 2020-2030, (USD Billion)
- Television
- Video Games
- Architecture
- Engineering
- Manufacturing
3D Model Libraries Market by Region, 2020-2030, (USD Billion)
- North America
- Europe
- Asia Pacific
- South America
- Middle East and Africa
Key Question Answered
- What is the expected growth rate of the 3D Model Libraries market over the next 7 years?
- Who are the major players in the 3D Model Libraries market and what is their market share?
- What are the end-user industries driving market demand and what is their outlook?
- What are the opportunities for growth in emerging markets such as Asia-Pacific, the middle east, and Africa?
- How is the economic environment affecting the 3D Model Libraries market, including factors such as interest rates, inflation, and exchange rates?
- What is the expected impact of government policies and regulations on the 3D Model Libraries market?
- What is the current and forecasted size and growth rate of the global 3D Model Libraries market?
- What are the key drivers of growth in the 3D Model Libraries market?
- Who are the major players in the market and what is their market share?
- What are the distribution channels and supply chain dynamics in the 3D Model Libraries market?
- What are the technological advancements and innovations in the 3D Model Libraries market and their impact on product development and growth?
- What are the regulatory considerations and their impact on the market?
- What are the challenges faced by players in the 3D Model Libraries market and how are they addressing these challenges?
- What are the opportunities for growth and expansion in the 3D Model Libraries market?
- What are the product offerings and specifications of leading players in the market?
Table of Content
- INTRODUCTION
- MARKET DEFINITION
- MARKET SEGMENTATION
- RESEARCH TIMELINES
- ASSUMPTIONS AND LIMITATIONS
- RESEARCH METHODOLOGY
- DATA MINING
- SECONDARY RESEARCH
- PRIMARY RESEARCH
- SUBJECT-MATTER EXPERTS’ ADVICE
- QUALITY CHECKS
- FINAL REVIEW
- DATA TRIANGULATION
- BOTTOM-UP APPROACH
- TOP-DOWN APPROACH
- RESEARCH FLOW
- DATA SOURCES
- DATA MINING
- EXECUTIVE SUMMARY
- MARKET OVERVIEW
- GLOBAL 3D MODEL LIBRARIES MARKET OUTLOOK
- MARKET DRIVERS
- MARKET RESTRAINTS
- MARKET OPPORTUNITIES
- IMPACT OF COVID-19 ON 3D MODEL LIBRARIES MARKET
- PORTER’S FIVE FORCES MODEL
- THREAT FROM NEW ENTRANTS
- THREAT FROM SUBSTITUTES
- BARGAINING POWER OF SUPPLIERS
- BARGAINING POWER OF CUSTOMERS
- DEGREE OF COMPETITION
- INDUSTRY VALUE CHAIN ANALYSIS
- GLOBAL 3D MODEL LIBRARIES MARKET OUTLOOK
- GLOBAL 3D MODEL LIBRARIES MARKET BY TYPE, 2020-2030, (USD BILLION) (THOUSAND UNITS)
- OBJ
- FBX
- 3DS MAX
- MAYA
- CINEMA 4D
- GLOBAL 3D MODEL LIBRARIES MARKET BY APPLICATION, 2020-2030, (USD BILLION) (THOUSAND UNITS)
- TELEVISION
- VIDEO GAMES
- ARCHITECTURE
- ENGINEERING
- MANUFACTURING
- GLOBAL 3D MODEL LIBRARIES MARKET BY REGION, 2020-2030, (USD BILLION) (THOUSAND UNITS)
- NORTH AMERICA
- US
- CANADA
- MEXICO
- SOUTH AMERICA
- BRAZIL
- ARGENTINA
- COLOMBIA
- REST OF SOUTH AMERICA
- EUROPE
- GERMANY
- UK
- FRANCE
- ITALY
- SPAIN
- RUSSIA
- REST OF EUROPE
- ASIA PACIFIC
- INDIA
- CHINA
- JAPAN
- SOUTH KOREA
- AUSTRALIA
- SOUTH-EAST ASIA
- REST OF ASIA PACIFIC
- MIDDLE EAST AND AFRICA
- UAE
- SAUDI ARABIA
- SOUTH AFRICA
- REST OF MIDDLE EAST AND AFRICA
- NORTH AMERICA
- COMPANY PROFILES*
(BUSINESS OVERVIEW, COMPANY SNAPSHOT, APPLICATION OFFERED, RECENT DEVELOPMENTS)
- TURBOSQUID
- CGTRADER
- SKETCHFAB
- 3DEXPORT
- FREE3D
- UNITY ASSET STORE
- AUTODESK
- DAZ 3D
- ADOBE STOCK 3D
- HUM3D
- IO
- RENDERHUB
- THE3DSTUDIO
- BLEND SWAP
- 3DSKY
- RENDEROSITY
- 3D WAREHOUSE (SKETCHUP)
- EVERMOTION
- ARCHIBASE PLANET
- 3DTOTALÂ Â Â Â Â Â *THE COMPANY LIST IS INDICATIVE
LIST OF TABLES
TABLE 1Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 2Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 3Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 4Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 5Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY REGION (USD BILLION) 2020-2030
TABLE 6Â Â Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY REGION (THOUSAND UNITS) 2020-2030
TABLE 7Â Â Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY COUNTRY (USD BILLION) 2020-2030
TABLE 8Â Â Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY COUNTRY (THOUSAND UNITS) 2020-2030
TABLE 9Â Â Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 10Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 11Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 12Â Â Â NORTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 13Â Â Â US 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 14Â Â Â US 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 15Â Â Â US 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 16Â Â Â US 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 17Â Â Â CANADA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 18Â Â Â CANADA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 19Â Â Â CANADA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 20Â Â Â CANADA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 21Â Â Â MEXICO 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 22Â Â Â MEXICO 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 23Â Â Â MEXICO 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 24Â Â Â MEXICO 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 25Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY COUNTRY (USD BILLION) 2020-2030
TABLE 26Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY COUNTRY (THOUSAND UNITS) 2020-2030
TABLE 27Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 28Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 29Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 30Â Â Â SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 31Â Â Â BRAZIL 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 32Â Â Â BRAZIL 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 33Â Â Â BRAZIL 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 34Â Â Â BRAZIL 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 35Â Â Â ARGENTINA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 36Â Â Â ARGENTINA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 37Â Â Â ARGENTINA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 38Â Â Â ARGENTINA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 39Â Â Â COLOMBIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 40Â Â Â COLOMBIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 41Â Â Â COLOMBIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 42Â Â Â COLOMBIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 43Â Â Â REST OF SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 44Â Â Â REST OF SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 45Â Â Â REST OF SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 46Â Â Â REST OF SOUTH AMERICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 47Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY COUNTRY (USD BILLION) 2020-2030
TABLE 48Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY COUNTRY (THOUSAND UNITS) 2020-2030
TABLE 49Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 50Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 51Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 52Â Â Â ASIA-PACIFIC 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 53Â Â Â INDIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 54Â Â Â INDIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 55Â Â Â INDIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 56Â Â Â INDIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 57Â Â Â CHINA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 58Â Â Â CHINA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 59Â Â Â CHINA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 60Â Â Â CHINA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 61Â Â Â JAPAN 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 62Â Â Â JAPAN 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 63Â Â Â JAPAN 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 64Â Â Â JAPAN 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 65Â Â Â SOUTH KOREA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 66Â Â Â SOUTH KOREA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 67Â Â Â SOUTH KOREA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 68Â Â Â SOUTH KOREA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 69Â Â Â AUSTRALIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 70Â Â Â AUSTRALIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 71Â Â Â AUSTRALIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 72Â Â Â AUSTRALIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 73Â Â Â SOUTH-EAST ASIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 74Â Â Â SOUTH-EAST ASIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 75Â Â Â SOUTH-EAST ASIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 76Â Â Â SOUTH-EAST ASIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 77Â Â Â REST OF ASIA PACIFIC 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 78Â Â Â REST OF ASIA PACIFIC 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 79Â Â Â REST OF ASIA PACIFIC 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 80Â Â Â REST OF ASIA PACIFIC 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 81Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY COUNTRY (USD BILLION) 2020-2030
TABLE 82Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY COUNTRY (THOUSAND UNITS) 2020-2030
TABLE 83Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 84Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 85Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 86Â Â Â EUROPE 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 87Â Â Â GERMANY 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 88Â Â Â GERMANY 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 89Â Â Â GERMANY 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 90Â Â Â GERMANY 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 91Â Â Â UK 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 92Â Â Â UK 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 93Â Â Â UK 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 94Â Â Â UK 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 95Â Â Â FRANCE 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 96Â Â Â FRANCE 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 97Â Â Â FRANCE 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 98Â Â Â FRANCE 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 99Â Â Â ITALY 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 100Â ITALY 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 101Â ITALY 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 102Â ITALY 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 103Â SPAIN 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 104Â SPAIN 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 105Â SPAIN 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 106Â SPAIN 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 107Â RUSSIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 108Â RUSSIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 109Â RUSSIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 110Â RUSSIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 111Â REST OF EUROPE 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 112Â REST OF EUROPE 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 113Â REST OF EUROPE 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 114Â REST OF EUROPE 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 115Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY COUNTRY (USD BILLION) 2020-2030
TABLE 116Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY COUNTRY (THOUSAND UNITS) 2020-2030
TABLE 117Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 118Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 119Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 120Â MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 121Â UAE 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 122Â UAE 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 123Â UAE 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 124Â UAE 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 125Â SAUDI ARABIA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 126Â SAUDI ARABIA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 127Â SAUDI ARABIA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 128Â SAUDI ARABIA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 129Â SOUTH AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 130Â SOUTH AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 131Â SOUTH AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 132Â SOUTH AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
TABLE 133Â REST OF MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
TABLE 134Â REST OF MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY TYPE (THOUSAND UNITS) 2020-2030
TABLE 135Â REST OF MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
TABLE 136Â REST OF MIDDLE EAST AND AFRICA 3D MODEL LIBRARIES MARKET BY APPLICATION (THOUSAND UNITS) 2020-2030
LIST OF FIGURES
FIGURE 1Â Â Â MARKET DYNAMICS
FIGURE 2Â Â Â MARKET SEGMENTATION
FIGURE 3Â Â Â REPORT TIMELINES: YEARS CONSIDERED
FIGURE 4Â Â Â DATA TRIANGULATION
FIGURE 5Â Â Â BOTTOM-UP APPROACH
FIGURE 6Â Â Â TOP-DOWN APPROACH
FIGURE 7Â Â Â RESEARCH FLOW
FIGURE 8Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2020-2030
FIGURE 9Â Â Â GLOBAL 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2020-2030
FIGURE 11 GLOBAL 3D MODEL LIBRARIES MARKET BY REGION (USD BILLION) 2020-2030
FIGURE 12 PORTER’S FIVE FORCES MODEL
FIGURE 13 GLOBAL 3D MODEL LIBRARIES MARKET BY TYPE (USD BILLION) 2022
FIGURE 14 GLOBAL 3D MODEL LIBRARIES MARKET BY APPLICATION (USD BILLION) 2022
FIGURE 16 GLOBAL 3D MODEL LIBRARIES MARKET BY REGION (USD BILLION) 2022
FIGURE 17 MARKET SHARE ANALYSIS
FIGURE 18 TURBOSQUID: COMPANY SNAPSHOT
FIGURE 19 CGTRADER: COMPANY SNAPSHOT
FIGURE 20 SKETCHFAB: COMPANY SNAPSHOT
FIGURE 21 3DEXPORT: COMPANY SNAPSHOT
FIGURE 22 FREE3D: COMPANY SNAPSHOT
FIGURE 23 UNITY ASSET STORE: COMPANY SNAPSHOT
FIGURE 24 AUTODESK: COMPANY SNAPSHOT
FIGURE 25 DAZ 3D: COMPANY SNAPSHOT
FIGURE 26 ADOBE STOCK 3D: COMPANY SNAPSHOT
FIGURE 27 HUM3D: COMPANY SNAPSHOT
FIGURE 28 CLARA.IO: COMPANY SNAPSHOT
FIGURE 29 RENDERHUB: COMPANY SNAPSHOT
FIGURE 30 THE3DSTUDIO: COMPANY SNAPSHOT
FIGURE 31 BLEND SWAP: COMPANY SNAPSHOT
FIGURE 32 3DSKY: COMPANY SNAPSHOT
FIGURE 33 RENDEROSITY: COMPANY SNAPSHOT
FIGURE 34 3D WAREHOUSE (SKETCHUP): COMPANY SNAPSHOT
FIGURE 35 EVERMOTION: COMPANY SNAPSHOT
FIGURE 36 ARCHIBASE PLANET: COMPANY SNAPSHOT
FIGURE 37 3DTOTAL: COMPANY SNAPSHOT
FAQ
The global 3D Model Libraries market is anticipated to grow from USD 2.37 Billion in 2023 to USD 6.30 Billion by 2030, at a CAGR of 15 % during the forecast period.
North America accounted for the largest market in the 3D Model Libraries market. North America accounted for 38 % market share of the global market value.
- TurboSquid, CGTrader, Sketchfab, 3DExport, Free3D, Unity Asset Store, Autodesk, Daz 3D, Adobe Stock 3D, Hum3D, Clara.io, RenderHub, The3dStudio
The need for 3D models has been fueled by the advancement and fusion of virtual and augmented reality technologies. In order to create immersive VR/AR experiences for gaming, training simulations, and other applications, digital assets are provided by 3D model libraries. Customers can now examine products more thoroughly before making a purchase thanks to the realistic and interactive product visualizations made possible by 3D model libraries. The development and application of sustainable and environmentally friendly 3D models has become more popular as people’s awareness of environmental issues has grown. More materials about renewable energy, eco-friendly products, and sustainable architecture are being added to libraries.
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